Posts Tagged ‘lumosity’

Brain Training Report – Ben – Stage 4, Session 4

Thursday, October 20th, 2011

Stage: 4

Session number: 4

Average n-back: 3-4

So i was training with lumosity for 75 sessions ++ was looking for something new challenging , same with their working memory games , didn’t do as much of a progress as in the start anymore . Anyways then i found this site,
and stage 4 is exactly what i was looking for to challenge my brain more :D .

Related content:

What is Lumosity

MindSparke Working Memory Training

This post was submitted by ben.

Brain Training Report – Micha – Session 2

Sunday, June 13th, 2010

Session number: 2

Average n-back: 2.8

Duration (estimate in minutes): 50

Before n-back training:

http://www.lumosity.com/brain-games/memory-games/memory-matrix

I reach two times 12 level (6900points) (playing 10 days )

After two session with n-back (level 3 with 65% of accuracy) I got to 14 level(14000 points) what was impossible to me before n-back training.

So, this simple test shows that event 2 days with n-back training can give you big results in memory.

Lumosity Review

Brain Fitness Pro working-memory training report

This post was submitted by michal.

Working-Memory Training Report – Mattias – Session 19

Tuesday, May 26th, 2009

Session number: 1:19

Average n-back: 4.55

Duration (min.): 60

CONCLUSION

Ended my first experience with this excellent program today. My score was a little down 4.55. My best n under this almost 4 weeks was 5.45. I saw n 7 one time and the best result on a block was 1 miss /visual/ at n 6.

I tested my iq before I started Brain Fitness Pro (may 2,..iq test earlier that day) I did one iq test about 10 session in PFB (scored 121) after 15 or 16 sessions I did the first iq test again (the same one on witch I scored 115) and ended up at 127 (I guess this is because I had done the exactly same test 2 weeks earlier).

My plan now is to take a brand new iq test in a couple of days, the test i will take is http://mensa.dk/iqtest/
this test has some resemblance with the one that I scored 115 and 127 but I think it will do.

I have also bought Brain Twister from a german site, I will complement my training with this program.

My plan is to continue with BFP for as long as I make progress. I dont think it is impossible to stabalize at n 10 or n 11 in the future. But one step at the time.

I also will continue to post here from time to time.

//Mattias

Lumosity Review

This post was submitted by Mattias.

Working-Memory Training Report – Mattias – Session 7

Monday, May 11th, 2009

Session number: 1:7

Average n-back: 3.50

Duration (min.): 112

Have just started my Brain Fitness Pro experiment. You have to excuse my spelling and gramatics, english is not my first language. Earlier braintraining have been Lumosity, Mind Medley and Brain Builder. My mensa Iq according to a online test was 115, I will do a new one a couple of days after training day 20.

First training session was may 3

1:2 – 2.55

1:3 – 2.95

1:4 – 2.95

1:5 – 3.10

1:6 – 3.55

1:7 – 3.50 (hmm, finished good though)

Lumosity Review

This post was submitted by Mattias.

Sharp Brains Brain Fitness Market Report – 2009

Tuesday, May 5th, 2009

Below I have reproduced from www.sharpbrains.com its highlights of its 2009 Brain Fitness Market report.

Perhaps the most interesting aspect for me to note as a provider of an affordable brain training product are the statistics of satisfaction and value for money:

These are the stats for the question, “I got real value for money”

Lumosity.com – 65% Agree

Puzzle Books – 60% Agree

Posit Science – 52% Agree

Nintendo – 51% Agree

And for “I have seen the results I wanted”

Posit Science – 53% Agree

Lumosity.com – 51% Agree

Puzzle Books – 39% Agree

Nintendo  – 38% Agree

Here are the highlights in full…

Top Highlights from The State of the Brain Fitness Software Market 2009 Report

1) Growth market: Consumers, seniors’ communities and insurance providers drove year on year sustained growth, from $225m in 2007 to $265m in 2008. Revenues may reach between $1 billion to $5 billion by 2015, depending on how important problems (Public Awareness, Navigating Claims, Research, Health Culture, Lack of Assessment) are addressed.

2) Increased interest and confusion: 61% of respondents Strongly Agree with the statement “Addressing cognitive and brain health should be a healthcare priority.” But, 65% Agree/Strongly Agree “I don’t really know what to expect from products making brain claims.”

3) Investment in R&D seeds future growth: Landmark investments by insurance providers and government-funded research institutes testing new brain fitness applications planted new seeds for future growth.

4) Becoming standard in residential facilities: Over 700 residential facilities – mostly Independent and Assisted Living facilities and CCRCs – have installed computerized cognitive training programs.

5) Customer satisfaction: Consumers seem more satisfied with computer-based products than paper-based options. But, satisfaction differs by product. When asked “I got real value for my money”, results were as follows: Lumosity.com (65% Agree), Puzzle Books (60%), Posit Science (52%), Nintendo (51%) agreed. Posit Science (53% Agree) and Lumosity.com (51%) do better than Puzzle Books (39%) and Nintendo (38%) at “I have seen the results I wanted.”

6) Assessments: Increasing adoption of computer-based cognitive assessments to baseline and track cognitive functions over time in military, sports, and clinical contexts. The Alzheimer’s Foundation of America now advocates for widespread cognitive screenings after 65-75.

7) Specific computerized cognitive training and videogames have been shown to improve brain functions, but the key questions are, “Which ones”, and “Who needs what when?”

8) Aggressive marketing claims are creating confusion and skepticism, resulting in a distracting controversy between two misleading extremes: (a) “buying product XYZ can rejuvenate your brain Y years” or (b) “those products don’t work; just do one more crossword puzzle.” The upcoming book The SharpBrains Guide to Brain Fitness aims to help consumers navigate these claims.

9) Developers can be classified into four groups, based on our Market and Research Momentum analysis: we find 4 Leaders, 8 High Potentials, 3 Crosswords 2.0, and 6 Wait & See companies.

10) Increased differentiation: Leading companies are better defining their value proposition and distribution channels to reach specific segments such as retirement communities, schools, or healthcare providers.

Related links:

Lumosity Review

Cogmed Review

Posit Science Review